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Subject: Imagine 3 manual
Date: 	Thu, 12 May 1994 19:23:18 -0400
From: Jason B Koszarsky <kozarsky@cse.psu.edu>

On page 160 in the sidebar it says, "If you use Shiny with reflection
the shiny attribute will collide with the reflection and render the
object black."

I may be mis-interpretting this but does it mean that you can set both
shiny & reflection attributes at the same time?  I tried turning up
the shiny attr on a chrome ball that used reflection and noticed none
of the 'black' that the manual suggests will happen.


On page 168, it seems to suggest that you can't make pure white fog.
It says to change the colour to gold.  It will not appear if it is
white?

I've used several default white fogs in testing things.


On page 171, the manual describes characteristics needed for brushmaps.
"They can be any size but 320x200"
Is this a mistake?  I tried using a 320x200 and it seemed to work jsut
fine.  


Just a few problems I've come across while reading through the manual.
Any clarification would be appreciated.  I'm sure I'll find more too.


Jason K.


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